The Dark Sun
The Dark Sun is a psychological narrative game in development about falling in love with pain. You play as Area, a woman trapped between realities, haunted by obsession and memory.
She slips through dreams triggered by flickering bulbs and dreamlike artifacts. The more she searches, the more she becomes what she was trying to find.
This is not a story of healing. It’s an archive of something that lingers.


Indigo & Ghost Save the Universe
A narrative adventure game currently in development about a manic pixie dreamgirl and a grumpy malware gremlin tethered together and forced to restore joy to a world drained by doomscrolling.
Indigo just wanted a chill day in her dreamspace. Instead, she wakes up tethered to Carl, a sarcastic error daemon with a bad attitude. One day they find the world’s color has vanished.
Now they’re stuck together, glitch-leashed across a broken landscape to recover lost neon fragments and reboot the vibes.
Saints and Sinners
A surreal, symbolic, and irreverently holy card system.
Saints & Sinners is a tarot-adjacent deck exploring the sacred and the stupid, the virtuous and the volatile. Each card is a visual relic. Part myth, part meme, part memory. The Major Arcana (Saints) are divine archetypes rendered with glowing halos, reverent absurdity, and surreal symbolism. The Minor Arcana (Sinners) embody chaotic impulse, radical honesty, and carnal power. Together, they form a living pantheon of modern myth.
This deck is not just for divination, it’s a storytelling engine, a character builder, a game mechanic, and a spiritual satire. With each draw, players build identity fragments, clash in symbolic battles, and rewrite their narrative with relics, powers, and personality modifiers.
This is not your grandmother’s tarot.
This is glow-in-the-dark sainthood for a broken world.m


Games in Production

